shader
Differences
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shader [2015/01/21 19:18] – created splitbrain | shader [2015/01/21 19:34] – splitbrain | ||
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===== Segment ===== | ===== Segment ===== | ||
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+ | {{: | ||
+ | The segment shader divides a widget into two parts based on a circle segment. The segment always starts at 0 degrees and ends at the given degree. | ||
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+ | The [[opacity]] of the widget in and outside the segment can be specified. | ||
===== Segment Between ===== | ===== Segment Between ===== | ||
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+ | {{: | ||
+ | This shader is very similar to the [[# | ||
===== Radar ===== | ===== Radar ===== | ||
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+ | {{: | ||
+ | Again similar to the [[# | ||
===== HSV ===== | ===== HSV ===== | ||
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+ | The RGB shader let's you modify the color of a widget by specifying Hue, Saturation and Colorvalue adjustments. | ||
===== RGB ===== | ===== RGB ===== |
shader.txt · Last modified: 2018/01/05 21:53 by toby_goodlock