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tips:realistically_moving_shadows [2015/01/23 23:56] jens_google_plus_yoda_graikowski created |
tips:realistically_moving_shadows [2015/01/24 00:04] jens_google_plus_yoda_graikowski |
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Most analog watch faces created in WatchMaker have static shadows attached to their watch hands. The down side is, that like this the shadow will always stay on the same side of the hand, regardless of the position of the watch hand. A real shadow, though would always stay on the side away from the light source. Luckily it's really easy to create " | Most analog watch faces created in WatchMaker have static shadows attached to their watch hands. The down side is, that like this the shadow will always stay on the same side of the hand, regardless of the position of the watch hand. A real shadow, though would always stay on the side away from the light source. Luckily it's really easy to create " | ||
- | In [[tips:the_layer_editing_mode|The Layer Editing Mode]] I explained | + | Under [[:widgets|Widgets]] you'll learn how to duplicate layers and move them on top or underneath other layers. Following those instructions, |
That's it. Your shadows will now always stay on the side //away// from the imaginary light source. With some watches it might look better to create a separate set of slightly blurred shadows instead of using copies of the watch hands, but for most watches a duplicate of the original watch hands will do. | That's it. Your shadows will now always stay on the side //away// from the imaginary light source. With some watches it might look better to create a separate set of slightly blurred shadows instead of using copies of the watch hands, but for most watches a duplicate of the original watch hands will do. |