watchmaker3d
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| watchmaker3d [2021/02/25 16:38] – alexcurran1 | watchmaker3d [2021/09/21 15:22] (current) – alexcurran1 | ||
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| ===== What do I need? ===== | ===== What do I need? ===== | ||
| - | * Make sure you have WatchMaker 7.0+ installed on your phone and watch | + | |
| - | * At date of writing WatchMaker 7.0 is available in [[https:// | + | |
| - | * The [[https:// | + | |
| ===== How do I create a 3D Watch Face? ===== | ===== How do I create a 3D Watch Face? ===== | ||
| - | * Unordered List Item | + | * Create a new watch as normal by tapping dots in top right corner > New Watch |
| + | * Tap green Edit button | ||
| + | * Tap +, then scroll and tap 3d | ||
| + | * Select a built-in 3D model to add to watchface | ||
| + | {{:: | ||
| + | * You can now move this 3d object how you would normally by dragging or using values in editor, e.g. Position X/Y | ||
| + | * Note you can now move along the Z axis and scale the object along all 3 axes - Scale X/Y/Z | ||
| + | ===== Custom 3D objects ===== | ||
| + | * Custom 3D objects must be in .obj (Wavefront) format | ||
| + | * You can download ready-made 3D objects from websites such as [[https:// | ||
| + | * Try and select low-poly models as these will be displayed on a small watchface with limited memory! | ||
| + | * Copy the .obj (3D object) file and associated .mtl (material) file, plus associated textures to somewhere on your PC or Mac | ||
| + | * If you only have .blend format, you need to install Blender using link below and export as .obj (Wavefront format) | ||
| + | * Alternatively create your own 3D object using Blender and export as .obj (Wavefront format) | ||
| + | * To add to your watchface click + 3D / Custom | ||
| + | * Copy your 3D files from your PC/Mac to the directory on your phone specified - this must include .obj (3D object) file and associated .mtl (material) file, plus associated textures | ||
| + | * Click + 3d / Custom again and you should see your 3D model in the list! | ||
| + | ===== How can I get a free 3D Modelling Tool ===== | ||
| + | * We recommend using Blender - free for PC or Mac | ||
| + | * Download a free 3D tool for PC or Mac such as [[https:// | ||
| + | * Use the 1000s of tutorials online to create your first 3D object | ||
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| + | |||
| + | ===== Custom 3D objects limitations ===== | ||
| + | * Please download or create low-poly models as these will be displayed on a small watchface with limited memory! | ||
| + | * Maximum file size of .obj file in WatchMaker is 3MB | ||
| + | * .obj file names must contain upper case, lower case, numbers, hyphens or underscores only | ||
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| + | |||
| + | ===== Add 3D Text ===== | ||
| + | * You can add 3D text using the + 3D / Text option | ||
| + | * Select from one of 3 built-in 3D fonts | ||
| + | * To increase/ | ||
| + | * Support for custom 3D fonts coming soon | ||
| + | |||
| + | |||
| + | ===== Add 3D Camera ===== | ||
| + | * Your watchface already has a 3D camera pre-installed | ||
| + | * Note the 3D camera only works on 3D layers and does not affect 2D layers | ||
| + | * To change this camera, add a new 3D camera using + 3D / Camera | ||
| + | * This replaces the default camera and gives you many options to change the camera position, angle and much more | ||
| + | |||
| + | |||
| + | ===== Add 3D Lighting ===== | ||
| + | * Your watchface already has a single 3D point light pre-installed | ||
| + | * Note the 3D lighting only works on 3D layers and does not affect 2D layers | ||
| + | * To change this default light, add a new 3D light using + 3D / Light | ||
| + | * You have many options for all lighting types (directional, | ||
| + | * You can have up to 3 of each types of light in your watchface | ||
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| + | ===== Things to watch out for ===== | ||
| + | * If you change a custom 3D model by overwriting files on your phone, you will need to restart the app to see the changes as 3D models are cached | ||
| + | * If you export a 3D model and cannot see any colors, you may need to check you have included UV Maps in Blender (check the .obj file has vt elements after export) | ||
| + | * 2D and 3D objects are rendered separately and do not interact other than respecting their layer order | ||
| + | * 2D objects do not respond to 3D cameras or lighting | ||
watchmaker3d.1614271136.txt.gz · Last modified: by alexcurran1
